#pragma once
#ifndef mySprite_h__
#define mySprite_h__

#include "../inc/skyFont.h"
#include "../inc/skyPict.h"
#include "../inc/skyCanvas.h"
#include "../inc/skyPainter.h"

namespace Sky
{
	using namespace Sky;
	class Sprite
	{
	private:
		Pict* _pict;
	};
}

#endif